Slam! Crash! Error Part 2
Posted: Wed Sep 18, 2019 2:38 pm
Things are getting interesting! Instead of Too many profiles, this one's showing up now too!
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https://www.otherworldmapper.com/forum/viewtopic.php?f=20&t=425
I would say that libpng is a bit too finicky, when one considers that the files read fine everywhere else. Be that as it may ...Kanchou wrote:Those errors are from improperly formatted png headers. libpng is extremely picky about it, and we use it Linux and Mac, and partially in Windows.
It shouldn't cause a crash, but it's possible it's confusing libpng (we'll investigate with the file you provided). We are stripping those errors from our custom build of libpng, so they shouldn't be there going forward. Hopefully we can solve the crash too.
Agreed, I found it very annoying too.Mark Oliva wrote: I would say that libpng is a bit too finicky, when one considers that the files read fine everywhere else. Be that as it may ...
I confirmed with the png you attached that our current release candidate under test has no crashes or warnings. It should be out Tuesday.Mark Oliva wrote: The problem is easy to fix. One need only load the offending PNG in The GIMP and export it as a new PNG. That ends the problem.
Unfortunately, finding the offending PNG file is a needle-in-the-haystack operation,when one considers that Volume 2 of the Dundjinni Archives contains 2+ GB of PNGs.
Servus,
Sounds good!Kanchou wrote:I confirmed with the png you attached that our current release candidate under test has no crashes or warnings. It should be out Tuesday.